-
-
Notifications
You must be signed in to change notification settings - Fork 21k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Single-mode windows are not clipped to top-left coords when dragged #37792
Labels
Milestone
Comments
60 tasks
reduz
added a commit
to reduz/godot
that referenced
this issue
Jul 1, 2020
MarcusElg
pushed a commit
to MarcusElg/godot
that referenced
this issue
Oct 19, 2020
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Godot version:
Current master 4bb3f9d
OS/device including version:
Win 10
Issue description:
When dragging Project/Editor settings past the top left corner of the Editor's area,
those windows (and probably else too) are not possible to set their pos to (0,0) - which results in them being permanently not-accessible (not being able to drag them down).
The text was updated successfully, but these errors were encountered: