Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Lost ability to compile without 3d nodes #795

Closed
ghost opened this issue Oct 14, 2014 · 1 comment
Closed

Lost ability to compile without 3d nodes #795

ghost opened this issue Oct 14, 2014 · 1 comment

Comments

@ghost
Copy link

ghost commented Oct 14, 2014

marynate re-introduced this feature ( http://www.godotengine.org/forum/viewtopic.php?f=11&t=669&start=10#p3329 ) here: #569

but it seems that the flags disable_3d=yes module_gridmap_enabled=no tools=no doesn't work anylonger from this commit: 0c7b75d

test made on ubuntu 14.04, command:
scons platform=android disable_3d=yes module_gridmap_enabled=no tools=no target=release

on commit 247e7ed compile successfully

on commit 0c7b75d (the next one) compile fails.

@reduz
Copy link
Member

reduz commented Nov 1, 2014

ok, fixed, wil be restored in next push

@reduz reduz closed this as completed Nov 1, 2014
reduz added a commit that referenced this issue Nov 2, 2014
-=-=-=-=-

-Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node (#806)
-Fix Crash in CollisionPolygon2DEditor (#814)
-Restored Ability to compile without 3D (#795)
-Fix InterpolatedCamera (#803)
-Fix UV Import for OBJ Meshes (#771)
-Fixed issue with modifier gizmos (#794)
-Fixed CapsuleShape gizmo handle (#50)
-Fixed Import Button (not properly working in 3D) (#733)
-Many misc fixes (though no new features)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant