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-Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node (#806)
-Fix Crash in CollisionPolygon2DEditor (#814)
-Restored Ability to compile without 3D (#795)
-Fix InterpolatedCamera (#803)
-Fix UV Import for OBJ Meshes (#771)
-Fixed issue with modifier gizmos (#794)
-Fixed CapsuleShape gizmo handle (#50)
-Fixed Import Button (not properly working in 3D) (#733)
-Many misc fixes (though no new features)
marynate re-introduced this feature ( http://www.godotengine.org/forum/viewtopic.php?f=11&t=669&start=10#p3329 ) here: #569
but it seems that the flags disable_3d=yes module_gridmap_enabled=no tools=no doesn't work anylonger from this commit: 0c7b75d
test made on ubuntu 14.04, command:
scons platform=android disable_3d=yes module_gridmap_enabled=no tools=no target=release
on commit 247e7ed compile successfully
on commit 0c7b75d (the next one) compile fails.
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