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[4.2] Export Window Sized outside of screen, cannot be resized when export template is selected #85551
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Fixed it by clicking "Sources", which allowed me to resize the window, had to scroll resize it multiple times until it fitted my screen, then went back to "Options" and now I can resize all export windows in other projects too. |
I can't reproduce it, so exact conditions are unknown. It's probably another sizing bug with the window's contents, but to debug it we would need to figure out how to make this repeatable. |
i have same problem, started suddenly without any spesfic effect. EDT : I have deleted .godot folder and reopened project fixed problem for now EDT2 : When i click linux export met same problem, then i deleted current preset and re added linux preset, working for now EDT3 : I think its cause by resources tab on export window |
I have been consistently getting this issue by doing the following, even on a completely blank project :
Work around : From the editor settings, disable the |
Godot version
v4.2.stable.official [46dc277]
System information
Godot v4.2.stable - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.4617) - AMD Ryzen 5 5600X 6-Core Processor (12 Threads)
Issue description
Steps to reproduce
Just converted my 4.1 project to 4.2, wanted to export immediately as the given project is just a gateway for my server.
Minimal reproduction project
n/a
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