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Same error doesn't occur in 4.1.3 (previews work as they should)
System information
Windows 11 - Godot 4.2 stable
Issue description
When I create a regular animation of any property it will playback in the editor fine as I move the play head. However, if I add these individual animations as Animation Playback Tracks to a new AnimationPlayer, moving the head no longer plays previews.
This is inconvenient as I wish to sync different object animations and have to do it blind.
Steps to reproduce
Create a regular animation, then add the entire Animation Player to a new animation player as 'Animation Playback Track'. Try to move playhead. The preview of the animation will not play.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
TokageItLab
changed the title
Animation Preview doesn't play when using Animation Playback Tracks
AnimationPlayerEditor doesn't preview the Animation when seeking Animation Playback Tracks
Dec 15, 2023
The original submission covers it, but I made this gif before realizing the issue was reported already, so adding it in case it's helpful. The gif shows the scrubbing working on 4.0.2 but not 4.2.
Tested versions
System information
Windows 11 - Godot 4.2 stable
Issue description
When I create a regular animation of any property it will playback in the editor fine as I move the play head. However, if I add these individual animations as Animation Playback Tracks to a new AnimationPlayer, moving the head no longer plays previews.
This is inconvenient as I wish to sync different object animations and have to do it blind.
Steps to reproduce
Create a regular animation, then add the entire Animation Player to a new animation player as 'Animation Playback Track'. Try to move playhead. The preview of the animation will not play.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: