Blend the animation playback track when timestamp value is manually changed #86298
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Before, the tracks of type Animation Playback weren't recalculated when the timeline was changed manually, it was only updated when the track's animation was played. Now, we can manually set a time value and see how the animation will look at that instant, allowing to more easily sync multiple animations.
Preview
I created a simple AnimationPlayer that makes a blinking sprite and connected it as a track in another AnimationPlayer.