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For this, this is as designed for the moment. There will maybe be a way to implement basic effects, but custom ones are out of the question. If you need badly effects, you'll need to use streams instead.
Tested versions
Godot 4.3 Beta 3
OpenGL API OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium)) - Compatibility - Using Device: WebKit - WebKit WebGL
System information
Linux Ubuntu 22.04
Issue description
There are the following problems with web export:
Steps to reproduce
Minimal reproduction project (MRP)
audiodemo.zip
Bugsquad edit: added the MRP
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