Fix 3D CSG not reacting to child node order changes #100340
Merged
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Fixes 3D CSG not reacting to child node order changes.
While working on the 2D CSG #99911 I noticed that when I just moved csg child nodes up and down in the SceneTree order it would not update the CSG shapes.
This was because the
_notifcation()
code was missing theNOTIFICATION_CHILD_ORDER_CHANGED
to set the dirty flags. The csg nodes only reacted to theNOTIFICATION_PARENTED
andNOTIFICATION_UNPARENTED
notifcations. Without a full (re)parent event it would not update. The child order is critical for the result as the CSG operations are applied in child order.Fast forward knowing that I had copied that entire update and notification code from the 3D version here is the same fix for 3D.