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GLES2: Fix regression on texture2DLod extension checks #26932

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merged 1 commit into from
Mar 11, 2019

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These can't be done after any non-preprocessor token.

Should hopefully fix this regression in #26928: #26928 (comment)

These can't be done after any non-preprocessor token.
@akien-mga akien-mga added this to the 3.1 milestone Mar 11, 2019
@akien-mga akien-mga requested a review from reduz as a code owner March 11, 2019 21:00
@akien-mga akien-mga merged commit 546cab6 into godotengine:master Mar 11, 2019
@akien-mga akien-mga deleted the gles2-fix-extensions-check branch March 11, 2019 21:11
akien-mga added a commit to akien-mga/godot that referenced this pull request Mar 11, 2019
To avoid reintroducing bugs as I did in godotengine#26928 and godotengine#26932.

texture2DLodEXT and textureCubeLodEXT are only for the fragment shader with
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_shader_texture_lod.txt
In the vertex shader, texture2DLod and textureCubeLod are built-in.
akien-mga added a commit that referenced this pull request Mar 11, 2019
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