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Reimplement MenuButton::switch_on_hover #37771

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guilhermefelipecgs
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@guilhermefelipecgs guilhermefelipecgs commented Apr 10, 2020

Fix partially #37531. We still have some focus problems.

@Calinou Calinou added the bug label Apr 11, 2020
HaSa1002 added a commit to HaSa1002/godot that referenced this pull request May 29, 2020
Fixes that the Popups no longer steal focus, when they are popuped.

Since the previous window no longer loses focus the popup has to emulate
it. Therefor the behaviour in the PopupMenu was moved into the Popup
itself.

This commit provides the general structure for the implementation, but only
the the Windows Display Server is implemented.

Partial fix of godotengine#37531 along with godotengine#37771
@YuriSizov YuriSizov requested a review from a team August 24, 2021 23:06
@YuriSizov
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@YeldhamDev Do you think this is still relevant after your last two related PRs, #50619 and #50904?

@YeldhamDev
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Nope, not at all.

@YeldhamDev YeldhamDev closed this Aug 24, 2021
@YeldhamDev YeldhamDev removed the request for review from a team August 24, 2021 23:13
@YeldhamDev YeldhamDev removed this from the 4.0 milestone Aug 24, 2021
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4 participants