Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive #42056

Merged
merged 1 commit into from
Oct 19, 2020

Commits on Sep 15, 2020

  1. tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive

    Color values can become negative in the case of negative lights which
    leads to undesired behaviour.
    Yetizone committed Sep 15, 2020
    Configuration menu
    Copy the full SHA
    e6a860d View commit details
    Browse the repository at this point in the history