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Fixes TreeItem minimum width calculations #84186

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Commits on Jan 30, 2024

  1. Fixes TreeItem minimum width calculations

    1. Adds missing margins to `TreeItem::get_minimum_size`.
    2. Sets minimum size dirty flags when an item is (un)collapsed.
    3. Fixes depth calculation in `Tree::get_column_minimum_width` that was using
    the next visible item's depth when calculating the current item's minimum width.
    
    Fixes godotengine#84015.
    chybby committed Jan 30, 2024
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