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SCons: Convert env_base to env #90814

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merged 1 commit into from
Apr 17, 2024

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@Repiteo Repiteo commented Apr 17, 2024

All my local testing has shown env_base to be a redundant environment when we could just be using env from the start. Given the conversion happened back when selected_platform was handled inside a huge conditional (see #90214), it seems that the behavior was specifically tailored for it. But now that the conditional is refactored to properly escape at an earlier point, we're safe to use env from the beginning & remove an unecessary Clone operation.

@Repiteo Repiteo requested a review from a team as a code owner April 17, 2024 17:33
@AThousandShips AThousandShips added this to the 4.x milestone Apr 17, 2024
@akien-mga akien-mga modified the milestones: 4.x, 4.3 Apr 17, 2024
@akien-mga akien-mga merged commit 3b18061 into godotengine:master Apr 17, 2024
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Thanks!

@Repiteo Repiteo deleted the scons/env_base-to-env branch April 17, 2024 18:32
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3 participants