Use minor version in EditorSettings file name #90875
Merged
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When switching between different Godot minor versions, due to shifting defaults or changing shortcuts, there is a risk of losing data saved in editor settings. The most prominent case is the newest format change in 4.3, which causes the settings file to be "corrupted" in older versions, resulting in complete reset.
This PR adds a minor version to settings name, so now it's
editor_settings-4.3.tres
and so on. When opening new version for the first time, the editor will automatically search for older settings and migrate them.Bugsquad edit: