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Reset when disabling override pose in BoneAttachment3D #93482

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merged 1 commit into from
Jun 28, 2024

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@TokageItLab TokageItLab commented Jun 22, 2024

bone_global_pose_override has been deprecated and is no longer used, so the explicit reset is required here instead.

@TokageItLab TokageItLab added this to the 4.3 milestone Jun 22, 2024
@TokageItLab TokageItLab requested a review from a team June 22, 2024 19:32
@TokageItLab TokageItLab requested a review from a team as a code owner June 22, 2024 19:32
@fire fire requested a review from a team June 27, 2024 15:44
@akien-mga akien-mga merged commit 11db60e into godotengine:master Jun 28, 2024
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Thanks!

@TokageItLab TokageItLab deleted the reset-attachment branch June 29, 2024 11:46
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Disabling override pose on BoneAttachment3D didn't reset the selected bone's pose in skeleton
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