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Fix crash on exit with shader editor #93558

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merged 1 commit into from
Jun 25, 2024

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kitbdev
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@kitbdev kitbdev commented Jun 24, 2024

Editor plugins never get removed, so active_plugins had a null reference when the inspector is deleted when the editor is closed.
I wanted to remove them instead, but that caused issues with some plugins so I just clear active_plugins instead.

@AThousandShips AThousandShips added bug topic:editor crash cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Jun 24, 2024
@AThousandShips AThousandShips added this to the 4.3 milestone Jun 24, 2024
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@AThousandShips AThousandShips requested a review from a team June 24, 2024 16:05
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kitbdev commented Jun 24, 2024

Forgot to add the link, thanks.

@AThousandShips AThousandShips added regression and removed cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Jun 24, 2024
@akien-mga akien-mga merged commit dc40850 into godotengine:master Jun 25, 2024
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Thanks!

@kitbdev kitbdev deleted the fix-exit-plugin-crash branch June 25, 2024 13:17
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Close editor with shader text edit open crash the engine
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