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Don't fold resources when child of main inspector exits #95149

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merged 1 commit into from
Oct 4, 2024

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KoBeWi
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@KoBeWi KoBeWi commented Aug 4, 2024

Fixes #81481

There is some

ERROR: Condition "plugins_list.has(p_plugin)" is true.
   at: EditorPluginList::add_plugin (C:\godot_source\editor/editor_node.cpp:7893)

error, but it's pre-existing. This change only exposes it a bit more.

@KoBeWi KoBeWi added this to the 4.4 milestone Aug 4, 2024
@Chaosus Chaosus added the cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release label Aug 16, 2024
@akien-mga akien-mga merged commit b08a3d8 into godotengine:master Oct 4, 2024
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@akien-mga
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Thanks!

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bug cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release regression topic:editor usability
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Visual shader inspector panel always collapse on value change
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