Visual Shader: Add vector operations to Remap node #97314
Merged
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Implements and closes godotengine/godot-proposals#10800.
Add vector operators to the
Remap
node, following the example of theMix
node.Remap
operators after this PR:Remap
ranges can be set with either scalars or vectors:Move existing default scalar
Remap
to the scalar functions section.Implementation:
Mix
for the operator types.Mix
.Remap
toVisualShaderEditor::_setup_node()
, so that it can be added with either float or vector values.