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Various improvements to the reducer (#37)
* Added facility for the reducer to inline uniform values into a shader. * Adjusted tests according to changes in how uniform pruning works. * Fixed bug in constant folding of cos. * Folding of -0 and +0 to 0 in reducer. * Constant folder now removes redundant parentheses. * Added reduction of vector constructor lookups, e.g. vec4(1.0, 2.0, 3.0, 4.0).y -> 3.0.
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