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Add feature gate block to Make install #1397
Add feature gate block to Make install #1397
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So we can test feature gated features, adding a config option to set feature flags, and setting it to enable the currently available feature flags.
Build Failed 😱 Build Id: 59484999-2b0e-41ff-9467-7ee6cba8fa4e To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
Build Succeeded 👏 Build Id: ea64becb-0db6-41b0-99a5-b389a9ce3ed6 The following development artifacts have been built, and will exist for the next 30 days:
A preview of the website (the last 30 builds are retained): To install this version:
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This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions.
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions.
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
[APPROVALNOTIFIER] This PR is APPROVED This pull-request has been approved by: markmandel, roberthbailey The full list of commands accepted by this bot can be found here. The pull request process is described here
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New changes are detected. LGTM label has been removed. |
Build Succeeded 👏 Build Id: 14223020-4e52-4043-b149-c3346f1ef8ff The following development artifacts have been built, and will exist for the next 30 days:
A preview of the website (the last 30 builds are retained): To install this version:
|
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once #1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on #1033
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
So we can test feature gated features, adding a config option to set feature flags, and setting it to enable the currently available feature flags.
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
So we can test feature gated features, adding a config option to set feature flags, and setting it to enable the currently available feature flags.