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Alpha SDK.SetPlayerCapacity & GetPlayerCapacity
This PR doesn't complete this functionality, but was enough to warrant review. It does two things: 1. The refactoring to move alpha and beta SDK Server implementations into the same file as the main SDK Server, as being able to reuse the current logic made sense on review. 2. Initial Implementation of SDK GetPlayerCapacity & SetPlayerCapacity methods with unit tests. E2E tests can be implemented once googleforgames#1397 is resolved. Next steps will be to implement the local SDK functionality, and conformance tests for Go for these two functions. Work on googleforgames#1033
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