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[vulkan] Add conform API methods to memory allocator to fix block allocations #8130

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merged 7 commits into from
Mar 6, 2024

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derek-gerstmann
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As reported in #8079 ...

Vulkan's API permits any arbitrary alignment and padding on every Buffer allocation, which means that the memory requirements have to be queried for every block and region prior to binding device memory.

Previously, we were only querying the requirements on the creation of the block, and assuming that all regions (which used the same device memory pool, and physical allocation) would match. This was an invalid assumption, and was only partially fixed in #8087.

This PR introduces a new conform callback API which allows block and region allocations to query the memory requirements before the block allocator actually binds memory and creates/splits regions.

I also added more test cases in /test/runtime/runtime_internal_block_allocator to verify the size, alignment and offsets are constrained as expected.

Derek Gerstmann added 2 commits March 1, 2024 08:48
Override conform requests for Vulkan memory allocator
Cleanup memory requirement constraints for Vulkan
Add conform test cases to block_allocator runtime test.
@steven-johnson
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Some minor compilation errors need fixing

@derek-gerstmann derek-gerstmann merged commit 754e6ec into main Mar 6, 2024
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steven-johnson pushed a commit that referenced this pull request Jun 7, 2024
…ocations (#8130)

* Add conform API methods to block and region allocator classes
Override conform requests for Vulkan memory allocator
Cleanup memory requirement constraints for Vulkan
Add conform test cases to block_allocator runtime test.

* Clang format/tidy pas

* Fix unsigned int comparisons

* Clang format pass

* Fix other unsigned int comparisons

* Fix mismatched template types for max()

* Fix whitespace for clang format

---------

Co-authored-by: Derek Gerstmann <dgerstmann@adobe.com>
steven-johnson added a commit that referenced this pull request Jun 24, 2024
* [vulkan] Fix Vulkan SIMT mappings for GPU loop vars.  (#8259)

* Fix Vulkan SIMT mappings for GPU loop vars. Previous refactoring
accidentally used the fully qualified var name rather than the
categorized vulkan intrinsic name.

* Avoid formatting the GPU kernel to a string for Vulkan (since it's binary SPIR-V needs to remain intact).

---------

Co-authored-by: Derek Gerstmann <dgerstmann@adobe.com>
Co-authored-by: Steven Johnson <srj@google.com>

* Update CodeGen_Vulkan_Dev.cpp

* [vulkan] Add conform API methods to memory allocator to fix block allocations (#8130)

* Add conform API methods to block and region allocator classes
Override conform requests for Vulkan memory allocator
Cleanup memory requirement constraints for Vulkan
Add conform test cases to block_allocator runtime test.

* Clang format/tidy pas

* Fix unsigned int comparisons

* Clang format pass

* Fix other unsigned int comparisons

* Fix mismatched template types for max()

* Fix whitespace for clang format

---------

Co-authored-by: Derek Gerstmann <dgerstmann@adobe.com>

* Backport fixes for Vulkan in src/runtime/internal for allocations.

---------

Co-authored-by: Derek Gerstmann <derek.gerstmann@gmail.com>
Co-authored-by: Derek Gerstmann <dgerstmann@adobe.com>
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2 participants