Tunny v0.11.0-beta.1
Pre-release
Pre-release
hrntsm
released this
18 Feb 11:10
·
308 commits
to develop
since this release
Experimental feature; Optimization without UI "Bone Fish Component"
- Implemented a BoneFish component that can be optimized without UI.
- This is a beta release as it is a experimental feature.
- If the Start input is set to True, optimization is performed.
- Optimization stops when the Stop input becomes False, or after a defined number of optimizations, or after a certain amount of time has elapsed.
- Optimization settings reflect those set in the UI of the component that performs normal optimization.
- The UI settings are saved when the Tunny window is closed.
- You can also right-click on the BoneFish component and open the configuration file in a text editor, but this is for experts.
- Sample files are included in the sample folder. Please refer to them.
- "optimize_without_ui.gh"
- This is a very experimental feature. I welcome your feedback to make it a better feature.
What's Changed
- Feature logger by @hrntsm in #232
- Support categorical optimization by @hrntsm in #233
- Feature/add all method to debug log by @hrntsm in #237
- Fix to run python install when new tunny version by @hrntsm in #238
- Fix SaveAllArtifacts method to conditionally save artifacts by @hrntsm in #239
- Feature/add git animation python sample by @hrntsm in #240
- Feature/add tunny.core proj by @hrntsm in #241
- Add Bone Fish component which Tunny UI less component by @hrntsm in #242
- Feature/codecov by @hrntsm in #243
- Feature/add sqlite handler in optuna csproj by @hrntsm in #244
- Update BoneFish to speedup result output by @hrntsm in #245
- Fix Tunny optimization environment check by @hrntsm in #246
Full Changelog: v0.10.0...v0.11.0-beta.1