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Tunny v0.11.0-beta.1

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@hrntsm hrntsm released this 18 Feb 11:10
· 308 commits to develop since this release
40e3a57

Experimental feature; Optimization without UI "Bone Fish Component"

  • Implemented a BoneFish component that can be optimized without UI.
    • This is a beta release as it is a experimental feature.
  • If the Start input is set to True, optimization is performed.
  • Optimization stops when the Stop input becomes False, or after a defined number of optimizations, or after a certain amount of time has elapsed.
    • Optimization settings reflect those set in the UI of the component that performs normal optimization.
    • The UI settings are saved when the Tunny window is closed.
    • You can also right-click on the BoneFish component and open the configuration file in a text editor, but this is for experts.
image image
  • Sample files are included in the sample folder. Please refer to them.
    • "optimize_without_ui.gh"
  • This is a very experimental feature. I welcome your feedback to make it a better feature.

What's Changed

  • Feature logger by @hrntsm in #232
  • Support categorical optimization by @hrntsm in #233
  • Feature/add all method to debug log by @hrntsm in #237
  • Fix to run python install when new tunny version by @hrntsm in #238
  • Fix SaveAllArtifacts method to conditionally save artifacts by @hrntsm in #239
  • Feature/add git animation python sample by @hrntsm in #240
  • Feature/add tunny.core proj by @hrntsm in #241
  • Add Bone Fish component which Tunny UI less component by @hrntsm in #242
  • Feature/codecov by @hrntsm in #243
  • Feature/add sqlite handler in optuna csproj by @hrntsm in #244
  • Update BoneFish to speedup result output by @hrntsm in #245
  • Fix Tunny optimization environment check by @hrntsm in #246

Full Changelog: v0.10.0...v0.11.0-beta.1