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Fix envision vehicle debug info #1999

Merged
merged 1 commit into from
Apr 28, 2023
Merged

Fix envision vehicle debug info #1999

merged 1 commit into from
Apr 28, 2023

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saulfield
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Fixes #1928.

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@Gamenot Gamenot left a comment

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What was wrong here?

@@ -74,6 +74,7 @@ Copy and pasting the git commit messages is __NOT__ enough.
- Fixed an issue where the actor states and vehicle states were not synchronized after simulation vehicle updates resulting in different values from the simulation frame.
- Minor fix in regular expression compilation of `actor_of_interest_re_filter` from scenario metadata.
- Fixed acceleration and jerk computation in comfort metric, by ignoring vehicle position jitters smaller than a threshold.
- Fixed an issue in Envision where vehicle debug info would not update correctly.
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What vehicle debug information?

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All the info that appears when you hover over a vehicle: id, position, heading, etc.

@saulfield
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The debug info was bound to the data from the first frame and was not updated on subsequent frames.

@saulfield saulfield merged commit 79dbfa0 into master Apr 28, 2023
@saulfield saulfield deleted the saul/envision-debug-info branch April 28, 2023 18:42
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Incorrect social agent position display in Envision
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