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To Do
magik edited this page Apr 8, 2011
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- Better Permissions nodes structuring - simplify into .access, .admin, etc...
- Add support for other storage databases
- MySQL
- Price hike areas - admin settable - circle with highest price modification at center, going down to 0 change at the radius edge.
- Possible dynamicish price changing? Maybe every zone created automatically adds one of these price hike areas centered at the new zone? This would make it so "popular" areas would rise in value.
- No-Buy zones - don't want people claiming the spawn, etc.... taxation - periodic taxes on land - land has to be paid for over time at a % rate of it's total value ( addons + land price )
- possibly better /icl select? a little buggy right now still
- temporary "Announce" for tmpCuboid areas for the player that is selecting an area?
- Better tp algorithm when entering noenter zone
- sub-zone delegation? Not sure how I would go about this, but it would be nice....
- zones for sale - somehow set up/mark a zone for sale, and have people be able to buy it? This somewhat ties into the above, if these zones for sale were sub-zones....
- zone joining ( separate cuboids treated as 1 ) - must be adjacent?
- modify temporary selection to go from sky to bedrock?
- Configurable minimums/maximums - for size of claimable land - maximum # of claimable lands? Possibly configurable per group?
- Have a minimum size/volume for buyable land? ( not a bunch of 1x1x1 cubes )
- paginate /icl list, have admin list to view all land
- Flesh/fill /icl help displays. ( IMPORTANT... very lacking right now )
- Add other addons
- implement NoEnter and Heal
- teleport-able ability?
- No Explosions
- No Spawn - or mob cleanout on interval?
- No Flow zone? ( Need to think about whether this should be default to prevent water/lava griefing )
- No Fire Spread
- add Announce land area name/title