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ClickOutsidePanelEvent
Jack Brookes edited this page Mar 23, 2019
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1 revision
A script that invokes a UnityEvent if you click outside of the attached UI rectTransform area Useful for closing a panel when a mouse click is outside of the panel
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UXF.ClickOutsidePanelEvent.HideIfClickedOutside()
Invokes an event if a mouse click was made outside the bounds of the UI the script is attached to
Parameters
None
UXF.ClickOutsidePanelEvent.CheckVisible()
Check if the GameObject the script is attached to is visible in the scene - If there is no parent canvas, the GameObject has to be active in the hierarchy - If there is a parent canvas, the canvas has to be enabled and the GameObject active in the hierarchy
Parameters
None
Note: This file was automatically generated
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