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Christian Haas edited this page Jun 17, 2017
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This collection of pages documents the usage of shocked-client.
This application modifies files on your hard-disk. By intention, this should only happen to the resource files of the game. To avoid unintended data loss, please make backups.
Furthermore, this editor is unforgiving. It makes no backups on its own, it does not ask for confirmation of actions, and it has no Undo.
This editor tries to hide technical details as much as possible, though, some properties or relationships may not be abstracted in a feasible way. For these cases, it is highly recommended to read the corresponding details from ss-specs.
- Startup - Starting the application
- PropertyEditing - General information on GUI controls
- Level Control Mode - Level selection and level properties
- Level Map Mode - Modifying the layout of a level
- Level Objects Mode - Modifying the contents of a level
- Electronic Messages Mode - Modifying electronic messages
- Game Objects Mode - Modifying the global properties of objects
- Game Textures Mode - Modifying the global properties of textures
- Bitmaps Mode - Modifying general bitmap resources