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* Add texture models (gate and torpedo) * Change prop locations
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auv_sim/auv_sim_description/auv_sim_description/models/robosub_bin/meshes/bin.dae
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auv_sim/auv_sim_description/auv_sim_description/models/robosub_bin/model.config
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<?xml version="1.0"?> | ||
<model> | ||
<name>robosub_bin</name> | ||
<version>1.0</version> | ||
<sdf version='1.6'>model.sdf</sdf> | ||
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<author> | ||
<name>Levent Emre Nalici</name> | ||
<email>nalicilevent@gmail.com</email> | ||
</author> | ||
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<description> | ||
robosub bin | ||
</description> | ||
</model> |
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auv_sim/auv_sim_description/auv_sim_description/models/robosub_bin/model.sdf
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<?xml version="1.0"?> | ||
<sdf version="1.6"> | ||
<model name="robosub_bin"> | ||
<static>true</static> | ||
<pose>0 0 0 0 0 0</pose> | ||
<link name="robosub_bin"> | ||
<pose>0 0 0 0 0 0</pose> | ||
<collision name="robosub_bin_col"> | ||
<pose>0 0 0 0 0 0</pose> | ||
<geometry> | ||
<mesh> | ||
<uri>model://robosub_bin/meshes/bin.dae</uri> | ||
</mesh> | ||
</geometry> | ||
</collision> | ||
<visual name="robosub_bin_vis"> | ||
<pose>0 0 0 0 0 0</pose> | ||
<geometry> | ||
<mesh> | ||
<uri>model://robosub_bin/meshes/bin.dae</uri> | ||
</mesh> | ||
</geometry> | ||
</visual> | ||
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</link> | ||
</model> | ||
</sdf> |
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