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@syluna syluna commented Apr 7, 2020

Lots of code that did nothing in old test (on feet, hand). Only eft hand anim with the bone anim in simpleUpdate works. So I rework the test to do how actionSquence work and manipulate Armature and Joint with ArmatureMask apply.
So I think there is a bug in ArmatureDebugger when apply PointSize in material. In the render view all points on armature debug have same size.

Lots of code that did nothing in old test (on feet, hand). Only eft hand anim with the bone anim in simpleUpdate works. So I rework the test to do how actionSquence work and manipulate Armature and Joint with ArmatureMask apply.
So I think there is a bug in ArmatureDebugger when apply PointSize in material. In the render view all points on armature debug have same size.
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Please look at "Files changed." It appears you changed much more code than is really necessary. Did you change the line endings by accident?

@pspeed42
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pspeed42 commented Apr 7, 2020

Hard tabs.

Absolutely no hard tabs in JME source code, please.

@stephengold stephengold merged commit b613be3 into jMonkeyEngine:master Apr 7, 2020
@stephengold stephengold added this to the v3.3.1 milestone Apr 19, 2020
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Integrated into the v3.3 branch at 1acd1d2 .

@stephengold stephengold added the examples specific to the jme3-examples sub-project label Nov 10, 2021
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3 participants