v0.1.8
What's Changed
- Only allow interaction when player is facing in the general direction by @janhohenheim in #142
- Add keybindings for numbers by @janhohenheim in #143
- Start extracting consts into config file by @janhohenheim in #147
- Implement loading screen by @janhohenheim in #148
- Fix wrong transform being used from going from 3rd to 1st person by @janhohenheim in #151
- Fix numbered choices being indexed wrong when omitting a choice by @janhohenheim in #152
- Overhaul dialog visuals by @janhohenheim in #153
- Tweak dialog colors by @janhohenheim in #154
- Improve follower dialog by @janhohenheim in #155
- Fix typo by @janhohenheim in #156
- Add hanabi support for native by @janhohenheim in #157
- Fix invalid angle on angled cam to 3rd person transition by @janhohenheim in #158
- Reorder deps by @janhohenheim in #160
- Fix issues with pathfinding by switching back to oxidized_navigation by @janhohenheim in #163
- Switch KCC for rigidbody by @janhohenheim in #164
- Allow speeding up dialog by @janhohenheim in #165
- Tweak collider sizes by @janhohenheim in #166
- Fix Wasm keybinds by @janhohenheim in #167
- Try to fix shaders on Wasm by @janhohenheim in #168
- Implement skydome by @janhohenheim in #170
- Fix normal map bit depth by @janhohenheim in #172
- Fix audio still playing on pause by @janhohenheim in #174
- ported dev window to bevy_editor_plz by @PhaestusFox in #175
- Implement second part of dev window to bevy_editor_pls port by @janhohenheim in #176
- Optimize navmesh by @janhohenheim in #177
- Move initial menu to egui by @janhohenheim in #179
- Add tracing feature by @janhohenheim in #180
New Contributors
- @PhaestusFox made their first contribution in #175 🎉
Full Changelog: v0.1.7...v0.1.8