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Is it working? #4
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By the way, I suggest upgrading to a higher (patch) version of Unity Editor before installing this package, such as 2022.3.35f1. There was a bug in older versions of URP related to the render queue, and I don't have time to find out which version it was fixed in. |
Yes it's enabled. I will test your recommended version and after i will tell the results. Thanks. |
Yeah i tested in clean Unity 2022.3.38 urp project and same. Can't see any diffrence. And yes everything attached and enabled. |
I tried but no. |
Still same, i read all your replies. I follow this steps and more: This is project: |
Hi, could you try again (the latest version) and see if the issue is resolved? I downloaded the project you provided and found that it seems to be the same problem mentioned in #5. |
YES IT'S WORKING NOW THANKS!!!!
…On Wed, Jul 31, 2024 at 9:26 PM jiaozi158 ***@***.***> wrote:
Hi, could you try again (the latest version) and see if the issue is
resolved?
I downloaded the project you provided and found that it seems to be the
same problem mentioned in #5
<#5>.
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I think intensity is too low. Max value is 0.95. How can we make more saturated or high intensity? |
Thanks for reminding! I don't think it should be an additional property, so I'll change that in the next update. |
I tested on Unity 2022.3.22 and added in global volume and urp setting but nothing changed. Also changed forward/forward+/deffered not working.
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