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Custom BGM is fixed
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Based on this commit hrydgard#5828 on improvements to sceMp3
Custom BGM can be update now. Test on "Miku" is just all right :)
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kaienfr committed Apr 10, 2014
1 parent f328cfe commit 604a97b
Showing 1 changed file with 20 additions and 1 deletion.
21 changes: 20 additions & 1 deletion Core/HLE/sceIo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1937,7 +1937,26 @@ u32 sceIoDread(int id, u32 dirent_addr) {

strncpy(entry->d_name, info.name.c_str(), 256);
entry->d_name[255] = '\0';
entry->d_private = 0xC0DEBABE;
// write d_private for supporting Custom BGM
// ref JPCSP https://code.google.com/p/jpcsp/source/detail?r=3468
if (Memory::IsValidAddress(entry->d_private)){
if (sceKernelGetCompiledSdkVersion() <= 0x0307FFFF){
// d_private is pointing to an area of unknown size
// - [0..12] "8.3" file name (null-terminated), could be empty.
// - [13..???] long file name (null-terminated)
strncpy((char*)Memory::GetPointer(entry->d_private + 13), (const char*)entry->d_name, ARRAY_SIZE(entry->d_name));
}
else {
// d_private is pointing to an area of total size 1044
// - [0..3] size of area
// - [4..19] "8.3" file name (null-terminated), could be empty.
// - [20..???] long file name (null-terminated)
auto size = Memory::Read_U32(entry->d_private);
if (size >= 1044) {
strncpy((char*)Memory::GetPointer(entry->d_private + 20), (const char*)entry->d_name, ARRAY_SIZE(entry->d_name));
}
}
}
DEBUG_LOG(SCEIO, "sceIoDread( %d %08x ) = %s", id, dirent_addr, entry->d_name);

// TODO: Improve timing. Only happens on the *first* entry read, ms and umd.
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