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Player Tutorial

Katorly edited this page Jun 19, 2023 · 1 revision

This is a simple tutorial for players who play in a map using the datapack.

For players, you only have to read this page.

Points

Block Name Usage
Starting Point Step on it and start a new parkour.
If you haven't started playing a parkour before, this will start a new parkour. If you have, this will serve as a Restart Point, resetting your parkour.

Checkpoint Step on it and set a new checkpoint.
Both Block of Gold and Light Weighted Pressure Plate can serve as a checkpoint.
This will increase your parkour level if it's a new one. If it's not, nothing will happen. After that, every time you fail (die or return) you will be teleport to where this checkpoint lies.
End Point Step on it and finish your parkour.
You have to start a parkour before this.

Buttons

If the map maker have turned on the "ShowMenu" settings for you, you will get buttons in your inventory every time you start a parkour. These buttons aren't throwable, and will be retrieved after you finish or quit the parkour.

See only Carrot on a Stick? Please go to our Github release page and download the resourcepack corresponding with the datapack version your map is using.

Button Name Usage
Checkpoint Return to your last checkpoint. This will increase your fail count.
You can also use /trigger checkpoint.
Quit Quit the parkour. You'll have to confirm quitting if "ConfirmBeforeQuit" option is set to true in the config.
Warning: You will lose all your progress!
You can also use /trigger quit.

Triggers

If the map maker doesn't enable you to get buttons every time you start a parkour, you can use trigger commands to return to checkpoint, quit the parkour and so on.

Command Usage
/trigger checkpoint Return to last checkpoint. This will increase your fail count. If you haven't reach checkpoint, this will teleport you to the starting point.
/trigger quit Quit current parkour. You'll have to confirm quitting if "ConfirmBeforeQuit" option is set to true in the config. Warning: You will lose all your progress!
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