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Sequential vs concurrent glasses movement #22

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klimeryk opened this issue Sep 22, 2024 · 0 comments
Open

Sequential vs concurrent glasses movement #22

klimeryk opened this issue Sep 22, 2024 · 0 comments

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@klimeryk
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It should be possible to specify if the glasses instance should be sequential or concurrent. So that when rendering, the list goes from top to bottom:

  • If the item is marked as sequential, render its movement alone and only then move to the next glasses.
  • If the item is marked as concurrent, save it and move to the next item until you reach an item that is not marked as concurrent. Then render the ones that has been saved so far as one "sequential" render.
@klimeryk klimeryk converted this from a draft issue Sep 22, 2024
klimeryk added a commit that referenced this issue Sep 29, 2024
Squeezes out just a bit more pixles so the style select has a bit more
room. Might need to rethink this whole approach, as no new options can
be added anymore, but I'm sure I'll come up with something (like #22).
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