Releases
2023.12
alek13
released this
30 Dec 20:36
Change Log:
Add walls for LOTT stones. Closes #998
Add clan chest
Add banisters for all woods. Closes #1048
MapGen: Dungeons:
add some bricks, stone & mossy cooble into walls. Closes #1140
add minimal interior. Closes #1141
DeadMen:
transparent & some like levitation. Relates to #1207
Ability to kill DeadMen. Closes #25
make dungeon more guarded:
increase DeadMan hp & damage, decrease received damage. Closes #1207
increase DeadMan spawn chance, interval & deep. Relates to #1213
Change pearl-item texture; Make pearl-block more trasparent. Closes #979 .
Add //select_chunks
worldedit command. Closes #1087
Add translations for campfire
. Relates to #328 , #1189
Fix cooking on campfire.
Technical:
Update ambience submodule. Also closes #241
Extract our admin pick & stick into separate mod. Closes #794
WE: delete unused; full update by add submodule from our fork. Closes #783 . Our locale translations lost & needs to be added into fork & then PR to upstream.
Upd WE: readd our translations in our fork. Relates to #783 #794
Change ambience
submodule url to new one. Fix build. Fix #1183
Move protector_lott
to our scope (mods/lord/Blocks/
). Relates to #1185
Translate all builtin prases (Core/builtin/
). Remove our partial translations. Closes #1186 . Relates to #1174 , #1186
Simplify "palantiri" achievement code. Remove "GAME*"
usage. Relates to #1157 , #686
Remove last GAME<race>
privs usage. Drop lord_base_commands
. Closes #1157 , closes #1174
Update submodule (ru translations)
Upadate builtin translations to latest version. Relates to #1186 .
Readd WorldEdit submodule from upstream. Closes #1181
some readme fixes
Upd areas
: get only translations from upstream. Relates to #1188 , #328
Rename locale files. Fixes #1190 .
Fix couple translations in areas
. Relates to #1188 , #328
Move campfire
mod into our folder lord/Blocks
. Closes #1189
MapGen: extend minetest
with .register_on_dungeon_generated()
. Relates to #1140 , #1141
MapGen: extract Dwarf Tamb generation into separate file. Relates to #1140 , #1141
MapGen: add detection of rooms walls in dungeons. Relates to #1140 #1141
MapGen: fix cyclomatic complexity in find_room_walls()
MapGen: add lottmapgen:dwarf_chest_spawner
. Relates to #1141
MapGen: add ability to set nodes param2
when generating dungeon. Relates to #1141
MapGen: Dungeons: corrected walls calc/finding. Relates to #1140 , #1141
MapGen: Dungeons: more readable code. Relates to #1140 , #1141
MapGen: Dungeons: rename var, fix type hint. Relates to #1140 , #1141
Up To 5.8
: fix deprecations. Closes #1208
Deploy: add set -e
to Polygon CI. Hope it will stops the job with error when it failed.
Re-add WorldEdit via https. (fix deploy)
Deploy: stop jobs with error when it fails (for prod).
To 5.8
: update MTG mods. Closes #1211
To 5.8.0
: Update minetest.conf.example
. No changes in our configs needed. Closes #1209 .
Mobs: Ability to specify armor_groups
. (Copied from upstream). Relates to #25
Mobs: ability to use transparent textures. Relates to #1207
Add Discord LongPoll API mod (as submodule).
Add Discord submodule dir.
Configure Discord notifications for Polygon (test server).
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