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Releases: mackysoft/Unity-SerializeReferenceExtensions

1.6.1

27 Oct 10:23
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Fixed

  • Fixed an extra indentation in SubclassSelectorDrawer. #77

1.6.0

27 Oct 07:35
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Added

  • Added covariance / contravariance support. This feature work with Unity 2023.2 and later. #70

Fixed

  • Fixed foldout layout between Unity versions. #76

1.5.0

26 Oct 15:16
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Added

  • Added the HideInTypeMenuAttribute. It is now possible to prevent subclasses from being displayed in the menu. #68
  • Added the SubclassSelectorAttribute.UseToStringAsLabel. When drawing labels, the ToString method of an instance can now be used as a label. #64

Removed

  • Removed UNITY_2019_3_OR_NEWER directive. #65

Fixed

  • Improved collapse of foldout rendering between Unity versions. #67

1.4.0

03 Aug 17:01
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Changes

  • SubclassSelector now support nested private class. #61

1.3.1

01 Apr 07:41
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Fixed

  • Improved performance of finding CustomPropertyDrawer. #56 @theo-rapidfire
  • Fixed a foldout layouts being misaligned in Unity 2022.2 or newer.

1.3.0

17 Feb 18:14
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Added

  • Added a context menu for initializing and resetting instance of managed reference. #55

Fixed

  • Fixed the foldout layout would break in some versions of Unity. #53

1.2.2

16 Feb 13:07
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Fixed

  • Fix label overlapping button #49 @JohannesDeml
  • Add logic to check for inherited PropertyDrawers from base classes and interfaces #48 @JohannesDeml
  • Fixed ArgumetNullException when value deserialization #52

1.2.1

10 Jan 07:06
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Fixed

  • Fixed a compile error in versions less than Unity 2021.3. #46

1.2.0

31 Dec 09:37
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Added

  • Add copy & paste feature. #40

Changed

  • When a subclass is changed, the value of the previous object is now restoreed. This functionality is restored from JSON, so the names of the properties are matched. #37

1.1.9

19 Aug 13:06
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Fixed

  • Fix CustomPropertyDrawer not applied. #24