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Ran mbgl-native through coverity static analysis tonight. Coverity uncovered that our transform code has been doing integer division. This may be leading to loss of precision / truncated values - a classic C/C++ bug. If anyone is not familiar with this behavior have a look at: http://coliru.stacked-crooked.com/a/62dd1db484efeac8
The report looked like:
Fuller report at https://scan4.coverity.com/reports.htm#v13662/p11099 (you should be able to login via github account).
Overall: I hit two coverity bugs that prevented most files from being able to be processed that I've emailed coverity support about. It looks like coverity does not support
atomic
and there are some libc++ coverity issues. I'll post more bug reports when I can process the entire libmgbl-core.