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Fix wrong #15065 nit fix #15172

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Jul 19, 2019
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6 changes: 4 additions & 2 deletions src/mbgl/renderer/render_orchestrator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -349,9 +349,11 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree(const UpdatePar
if (renderLayer.needsPlacement()) {
layersNeedPlacement.emplace_back(renderLayer);
}
if (renderLayer.is3D() && renderTreeParameters->opaquePassCutOff == 0) {
if (renderTreeParameters->opaquePassCutOff == 0) {
--opaquePassCutOffEstimation;
renderTreeParameters->opaquePassCutOff = uint32_t(opaquePassCutOffEstimation);
if (renderLayer.is3D()) {
renderTreeParameters->opaquePassCutOff = uint32_t(opaquePassCutOffEstimation);
}
}
}
// Symbol placement.
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