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lib: optimize connection events #222
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I think that it is better to add logger functionality in a different PR or at least in a different commit in this PR because it isn't really connected to connection events optimization. |
Also, it would be great to have an ability to add multiple loggers instead of setting just one. |
@belochub yeah, different commit I guess even though the change is good enough to be in a different PR I think there is no need in that because that PR will not have any actual usages of logger, so even if you set the logger it will do nothing, but having a different PR is fine with me too. Could you elaborate on the latter comment, what multiple loggers can you have? |
I meant that you can create a new PR based on this PR with logger functionality. About multiple loggers, there is a lot of possible variants, for example, one logger for console output, another for file logging and the third for logging over the network. Of course, it can be implemented even with the current changes, but it will be much easier if you add a possibility to add multiple loggers. |
Yeah, but it will do no harm if you add the possibility to have multiple loggers. It will make it possible to use small and simple self-written loggers instead of bigger frameworks, and you can still use the frameworks by adding just one logger instance. |
As discussed, waiting for #224. |
* remove unnecessary events like 'handshake', 'call', 'handshakeRequest' * replace 'callbackForUnknownPacket' with rejectPacket * change signature of connection 'event' (remote event), now it contains interfaceName, eventName, eventArgs Fixes: #49
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Properly split changes, removing blocked. |
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LGTM with nits.
lib/connection.js
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@@ -58,6 +58,10 @@ function Connection(transport, server, client) { | |||
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this._heartbeatCallbackInstance = null; | |||
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this._emitError = (error) => { |
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Can you please add a comment explaining the reason of this being created in the constructor instead of on the prototype? It is not immediately obvious until one reads the callMethod()
code.
test/node/connection-event.js
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test.strictEqual(event.interfaceName, iface, | ||
server.getClients()[0].on('event', | ||
(interfaceName, remoteName, remoteArgs) => { | ||
test.strictEqual(interfaceName, iface, | ||
'event interface must match'); |
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Nit: can you please indent this line?
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Sure. We should find a way to track it automatically =).
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It will be tracked automatically as soon as we update ESLint to 4.0. The only reason I haven't done it yet is that we use the eslint-plugin-import
plugin which still has eslint@3.x
as its peerDependency (though it seems to work with the latest eslint nevertheless).
test/node/connection-event.js
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'event interface must match'); | ||
test.strictEqual(event.remoteEventName, eventName, | ||
test.strictEqual(remoteName, eventName, | ||
'event name must be equal to the emitted one'); |
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Ditto.
test/node/connection-event.js
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'event name must be equal to the emitted one'); | ||
test.strictDeepEqual(event.remoteEventArgs, args, | ||
test.strictDeepEqual(remoteArgs, args, | ||
'event arguments must be equal to the passed ones'); |
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Ditto.
test/node/connection-event.js
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test.strictEqual(event.interfaceName, iface, | ||
server.getClients()[0].on('event', | ||
(interfaceName, remoteName, remoteArgs) => { | ||
test.strictEqual(interfaceName, iface, | ||
'event interface must match'); |
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Ditto.
test/node/connection-event.js
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'event interface must match'); | ||
test.strictEqual(event.remoteEventName, eventName, | ||
test.strictEqual(remoteName, eventName, | ||
'event name must be equal to the emitted one'); |
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Ditto.
test/node/connection-event.js
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'event name must be equal to the emitted one'); | ||
test.strictDeepEqual(event.remoteEventArgs, args, | ||
test.strictDeepEqual(remoteArgs, args, | ||
'event arguments must be equal to the passed ones'); |
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Ditto.
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LGTM with a small nit: this PR doesn't really "optimize" connection events, it just avoids emitting all of the unused events. May you please update the name and commit message accordingly?
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LGTM pending requested changes.
@belochub it also reuses same error callback, removes unneded data from jstp |
@lundibundi, I didn't say that we should call it "remove redundant events". |
@belochub I just suggested a name that will present that this PR removes those events, what is your suggestion? |
@lundibundi, I am sorry, I misunderstood your comment, to me it looked like you disagree with the idea of renaming this at all. |
The current commit message is fine since the PR does not only vanish redundant events, but also performs various other performance-related optimization (e.g., avoiding creation of extra closure in order to emit |
* Remove unnecessary events like 'handshake', 'call', 'handshakeRequest'. * Replace 'callbackForUnknownPacket' with _rejectPacket(). * Change signature of connection 'event' (remote event), now it contains interfaceName, eventName, eventArgs. * Avoid creating extra closures to conditionally emit the 'error' event in callbacks instantiated inside callPacket(). Fixes: #49 PR-URL: #222 Reviewed-By: Alexey Orlenko <eaglexrlnk@gmail.com> Reviewed-By: Mykola Bilochub <nbelochub@gmail.com> Reviewed-By: Dmytro Nechai <nechaido@gmail.com>
Landed in 637bb40. |
@belochub please let me know if I was too fast on this and I should have waited for your reply. |
* Remove unnecessary events like 'handshake', 'call', 'handshakeRequest'. * Replace 'callbackForUnknownPacket' with _rejectPacket(). * Change signature of connection 'event' (remote event), now it contains interfaceName, eventName, eventArgs. * Avoid creating extra closures to conditionally emit the 'error' event in callbacks instantiated inside callPacket(). Fixes: #49 PR-URL: #222 Reviewed-By: Alexey Orlenko <eaglexrlnk@gmail.com> Reviewed-By: Mykola Bilochub <nbelochub@gmail.com> Reviewed-By: Dmytro Nechai <nechaido@gmail.com>
* Remove unnecessary events like 'handshake', 'call', 'handshakeRequest'. * Replace 'callbackForUnknownPacket' with _rejectPacket(). * Change signature of connection 'event' (remote event), now it contains interfaceName, eventName, eventArgs. * Avoid creating extra closures to conditionally emit the 'error' event in callbacks instantiated inside callPacket(). Fixes: #49 PR-URL: #222 Reviewed-By: Alexey Orlenko <eaglexrlnk@gmail.com> Reviewed-By: Mykola Bilochub <nbelochub@gmail.com> Reviewed-By: Dmytro Nechai <nechaido@gmail.com>
This is a new and shiny first major release for `metarhia-jstp`. Changes include API refactoring and improvements, implementations of CLI, sessions, and application versions, native addon build optimizations, lots of bug fixes, test coverage increase, and other, less notable changes. This release also denotes the bump of the protocol version to v1.0. The only difference from the previous version of the protocol is that "old" heartbeat messages (`{}`) are now deprecated and `ping`/`pong` messages must be used for this purpose instead. Notable changes: * **src,build:** improve the native module subsystem *(Alexey Orlenko)* [#36](#36) **\[semver-minor\]** * **build:** compile in ISO C++11 mode *(Alexey Orlenko)* [#37](#37) **\[semver-minor\]** * **build:** improve error handling *(Alexey Orlenko)* [#40](#40) **\[semver-minor\]** * **lib:** refactor record-serialization.js *(Alexey Orlenko)* [#41](#41) **\[semver-minor\]** * **protocol:** change the format of handshake packets *(Alexey Orlenko)* [#54](#54) **\[semver-major\]** * **parser:** remove special case for '\0' literal *(Mykola Bilochub)* [#68](#68) **\[semver-major\]** * **client:** drop redundant callback argument *(Alexey Orlenko)* [#104](#104) **\[semver-major\]** * **client:** handle errors in connectAndInspect *(Alexey Orlenko)* [#105](#105) **\[semver-major\]** * **socket,ws:** use socket.destroy() properly *(Alexey Orlenko)* [#84](#84) **\[semver-major\]** * **cli:** add basic implementation *(Mykola Bilochub)* [#107](#107) **\[semver-minor\]** * **connection:** fix error handling in optional cbs *(Alexey Orlenko)* [#147](#147) **\[semver-major\]** * **lib:** change event signature *(Denys Otrishko)* [#187](#187) **\[semver-major\]** * **lib:** add address method to Server *(Denys Otrishko)* [#190](#190) **\[semver-minor\]** * **lib:** optimize connection events *(Denys Otrishko)* [#222](#222) **\[semver-major\]** * **lib:** refactor server and client API *(Denys Otrishko)* [#209](#209) **\[semver-major\]** * **lib,src:** rename term packet usages to message *(Denys Otrishko)* [#270](#270) **\[semver-major\]** * **lib:** emit events about connection messages *(Denys Otrishko)* [#252](#252) **\[semver-minor\]** * **connection:** make callback method private *(Alexey Orlenko)* [#306](#306) **\[semver-major\]** * **lib:** implement sessions *(Mykola Bilochub)* [#289](#289) **\[semver-major\]** * **connection:** use ping-pong instead of heartbeat *(Dmytro Nechai)* [#303](#303) **\[semver-major\]**
This is a new and shiny first major release for `metarhia-jstp`. Changes include API refactoring and improvements, implementations of CLI, sessions, and application versions, native addon build optimizations, lots of bug fixes, test coverage increase, and other, less notable changes. This release also denotes the bump of the protocol version to v1.0. The only difference from the previous version of the protocol is that "old" heartbeat messages (`{}`) are now deprecated and `ping`/`pong` messages must be used for this purpose instead. Notable changes: * **src,build:** improve the native module subsystem *(Alexey Orlenko)* [#36](#36) **\[semver-minor\]** * **build:** compile in ISO C++11 mode *(Alexey Orlenko)* [#37](#37) **\[semver-minor\]** * **build:** improve error handling *(Alexey Orlenko)* [#40](#40) **\[semver-minor\]** * **lib:** refactor record-serialization.js *(Alexey Orlenko)* [#41](#41) * **parser:** fix a possible memory leak *(Alexey Orlenko)* [#44](#44) **\[semver-minor\]** * **protocol:** change the format of handshake packets *(Alexey Orlenko)* [#54](#54) **\[semver-major\]** * **parser:** make parser single-pass *(Mykola Bilochub)* [#61](#61) * **parser:** remove special case for '\0' literal *(Mykola Bilochub)* [#68](#68) **\[semver-major\]** * **parser:** fix bug causing node to crash *(Mykola Bilochub)* [#75](#75) * **client:** drop redundant callback argument *(Alexey Orlenko)* [#104](#104) **\[semver-major\]** * **client:** handle errors in connectAndInspect *(Alexey Orlenko)* [#105](#105) **\[semver-major\]** * **socket,ws:** use socket.destroy() properly *(Alexey Orlenko)* [#84](#84) **\[semver-major\]** * **cli:** add basic implementation *(Mykola Bilochub)* [#107](#107) **\[semver-minor\]** * **connection:** fix error handling in optional cbs *(Alexey Orlenko)* [#147](#147) **\[semver-major\]** * **test:** add JSON5 specs test suite *(Alexey Orlenko)* [#158](#158) * **lib:** change event signature *(Denys Otrishko)* [#187](#187) **\[semver-major\]** * **lib:** add address method to Server *(Denys Otrishko)* [#190](#190) **\[semver-minor\]** * **parser:** implement NaN and Infinity parsing *(Mykola Bilochub)* [#201](#201) * **parser:** improve string parsing performance *(Mykola Bilochub)* [#220](#220) * **lib:** optimize connection events *(Denys Otrishko)* [#222](#222) **\[semver-major\]** * **lib:** refactor server and client API *(Denys Otrishko)* [#209](#209) **\[semver-major\]** * **lib,src:** rename term packet usages to message *(Denys Otrishko)* [#270](#270) **\[semver-major\]** * **lib:** emit events about connection messages *(Denys Otrishko)* [#252](#252) **\[semver-minor\]** * **lib:** implement API versioning *(Denys Otrishko)* [#231](#231) **\[semver-minor\]** * **lib:** allow to set event handlers in application *(Denys Otrishko)* [#286](#286) **\[semver-minor\]** * **lib:** allow to broadcast events from server *(Denys Otrishko)* [#287](#287) **\[semver-minor\]** * **connection:** make callback method private *(Alexey Orlenko)* [#306](#306) **\[semver-major\]** * **lib:** implement sessions *(Mykola Bilochub)* [#289](#289) **\[semver-major\]** * **connection:** use ping-pong instead of heartbeat *(Dmytro Nechai)* [#303](#303) **\[semver-major\]**
interfaceName, eventName, eventArgs
Also event though state packet event is now removed it has to be put back with proper data inside the event, because _emitPacketEvent it used adds a lot of redundant data. Can you please comment on which data should be included in
state
event?UPD: as discused state packets are removed for now.
Fixes: #49