Microsoft Mixed Reality Spectator View v1.0.0-beta
Pre-releaseSpectator View enables users to view and record both HoloLens and HoloLens 2 experiences from secondary devices, such as mobile phones and DSLR cameras.
The v1.0.0-beta release converges all pre-existing Spectator View projects into the same code base. Content has been relocated from MixedRealityToolkit, MixedRealityToolkit-Unity and MixedRealityCompanionKit into the MixedReality-SpectatorView repo. v1.0.0-beta is intended to allow for initial feedback before the first official release (anticipated mid August 2019).
What's New
With v1.0.0-beta, users can view and record HoloLens experiences on Android and iOS devices. The v1.0.0-beta release also establishes the groundwork for filming experiences with DSLR cameras. Formal support for filming with DSLR cameras will be provided in v1.0.0.
Release Notes
- Spectator View has been updated to support HoloLens 2.
- Spatial coordinate systems are now shared across devices using Microsoft Mixed Reality Spatial Alignment interfaces. This will allow easier adoption of new spatial alignment strategies as they become available.
- Spectator View now supports uni-directional state synchronization. Unity content running on HoloLens 2 and HoloLens devices can be automatically synced to mobile devices.
- Android is now a supported mobile platform. Previous releases of Spectator View only supported iOS.
- Azure Spatial Anchors can now be used for sharing spatial coordinate systems.
- Spectator View now contains sample code from the //BUILD 2019 demo.
- QR Code detection can now be used for sharing spatial coordinate systems on HoloLens 2 devices.