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Support ARM platform #490
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Should update the readme with this until we have time to address it. |
Readme calls this out |
Thank you. Lack of ARM64 support seemed like an oversight considering the Surface X product announcement. |
We have an internal build that can do this. We are aware of the device and the need to get a build out with ARM support. Just takes time and prioritization for what gets worked on. Great example of a thing people can vote on to get us to up the priority. |
#413 is a prerequisite for this issue. |
Thanks for the update folks. |
Looking forward to Power Toys on SPX!! |
Given the amount of work already scheduled for 20.02, if ARM support will not require more work that we already know, we can try to do it, but if it turns out it requires mode work we should move it to the next milestone. |
are you looking for Arm beta testers for the internal build? because I would LOVE to volunteer (hint hint!) |
@marypcbuk, when a non-POC stable build happens, you'll be one of the first (after me :)) |
I have also committed myself to an ARM based Tablet / Laptop, alas no the Surface Pro X as yet, I am running the Samsung GalaxyBook2. Since Chromium Edge delivered a production build for ARM64 - there hasn't been much I could not do on my GalaxyBook2. Although the 4gb of RAM and 128gb Storage is a limitation. I'd love to think I could have a Surface Pro X with 16gb RAM and at least 256gb SSD (or even 512gb) by year's end, but the current AUD to USD exchange rate is making that increasingly unlikely. |
@bpm-masters we will support ARM |
Very much looking forward to this for my SPX! I will also throw my hat in the ring if testers are needed. |
I don't know if testers are needed, but if they are, hi 👋 |
Also would like to be notified once this is available for evaluation, as I'm on an SPX. |
Me too - I chose a Pro X over a Pro 7 foolishly believing it would be the wave of the future. I can live without Facebook Messenger (x64-only- whyyyyyy?) but not PowerTools. But x86 would work too. |
@jaimecbernardo @snickler & co; after recent pr's, (also thinking of winui3, but that's less related) I'm wondering what all this will do with the installer file size. Can you tell already at this point? Would it make sense to create one installer file for x64 and one for ARM? What would be the difference? |
Presumably this means ARM64 support is coming with the 0.58 release? |
Winui3 will make it bigger. The idea for arm64 is that it'd be a different installer at first.
Not for 0.58. |
@snickler @jaimecbernardo @yuyoyuppe Did someone ever test the preview handlers on arm64? From my experience prevhost makes problems on every corner, so I wouldn't be surprised if it didn't work. |
@Aaron-Junker testing it right now, and they indeed do not work :) |
I don't think we've gotten the preview handlers working yet, but I'm sure we'll be able to figure it out 😎. |
Sadly what I expected. So the registry key name (under shellex) for 32-bit handlers is diffrent then the one for 64-bit ones. So maybe there is another one for arm64. |
Hey everyone, we've shipped ARM64 build of PowerToys :) Enjoy |
note: if you have the x64 build already installed on your ARM device, you will have to uninstall it before installing the ARM64 version |
Sweet thanksgiving
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A joyous day this is! |
crutkas: taking over the body here for creating the work items
Can do now work:
Pure ARM64 solution
Hybrid solution work (ARM64 where possible, everything else is x86)
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