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Releases: mob-sakai/SoftMaskForUGUI

v2.3.8

29 Sep 14:34
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2.3.8 (2024-09-29)

Bug Fixes

  • if UniversalRenderPipelineAsset.renderScale is not 1, soft masking will not be rendered correctly (6e5a7f9), closes #194
  • in URP, dynamic resolution does not work when render scale is close to 1 (afed40a)
  • recreates ProjectSettings scriptable object when the project is pulled from GitHub (9f6ea22), closes #200
  • when using dynamic resolution, soft masking will not be rendered correctly (5100e3f), closes #199

v2.3.7

16 Sep 10:33
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2.3.7 (2024-09-16)

Bug Fixes

v2.3.6

16 Sep 06:43
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2.3.6 (2024-09-16)

Bug Fixes

  • version 2.3.5 does not work (23d4aa9)

v2.3.5

15 Sep 10:59
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2.3.5 (2024-09-15)

Bug Fixes

  • alphaHitTestMinimumThreshold should not be modified on a texture not readeable or not using Crunch Compression (98783ec), closes #197

v2.3.4

14 Sep 06:45
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2.3.4 (2024-09-14)

Bug Fixes

  • MaskingShapeContainer NullReferenceException in demo (#195) (96a090f)
  • ShaderGraph is not working correctly (#191) (82c38dd)
  • subtract mode MaskingShape does not display correctly in the editor (f83a647)

v2.3.3

06 Sep 11:15
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2.3.3 (2024-09-06)

Bug Fixes

  • when the player window moved to a different resolution display, soft masking does not work property (79cac0e), closes #193

v2.3.2

06 Sep 00:23
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2.3.2 (2024-09-06)

Bug Fixes

  • SetDirtyAndNotify causes null exceptions on GameObject delete (706f022), closes #192

v2.3.1

05 Sep 07:23
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2.3.1 (2024-09-05)

Bug Fixes

  • ShaderGraph support is not included (ce29e1a)
  • MaskingShape.maskingMethod = Subtract is not working correctly (56e1262)
  • nested MaskingShape is not working correctly (b1331cf), closes #189
  • when UseStencilOutsideScreen = true, objects inside SoftMask are not batched in the editor (21dfae7), closes #188

Features

v2.3.0

05 Sep 06:29
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2.3.0 (2024-09-05)

Bug Fixes

  • MaskingShape.maskingMethod = Subtract is not working correctly (56e1262)
  • nested MaskingShape is not working correctly (b1331cf), closes #189
  • when UseStencilOutsideScreen = true, objects inside SoftMask are not batched in the editor (21dfae7), closes #188

Features

v2.2.4

04 Sep 03:59
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2.2.4 (2024-09-04)

Bug Fixes

  • stencil masking does not working correctly when SoftMask component is placed under Mask component (07084aa), closes #183