forked from bevyengine/bevy
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
FIX: iOS Simulator not rendering due to missing CUBE_ARRAY_TEXTURES (b…
…evyengine#12052) This PR closes bevyengine#11978 # Objective Fix rendering on iOS Simulators. iOS Simulator doesn't support the capability CUBE_ARRAY_TEXTURES, since 0.13 this started to make iOS Simulator not render anything with the following message being outputted: ``` 2024-02-19T14:59:34.896266Z ERROR bevy_render::render_resource::pipeline_cache: failed to create shader module: Validation Error Caused by: In Device::create_shader_module Shader validation error: Type [40] '' is invalid Capability Capabilities(CUBE_ARRAY_TEXTURES) is required ``` ## Solution - Split up NO_ARRAY_TEXTURES_SUPPORT into both NO_ARRAY_TEXTURES_SUPPORT and NO_CUBE_ARRAY_TEXTURES_SUPPORT and correctly apply NO_ARRAY_TEXTURES_SUPPORT for iOS Simulator using the cfg flag introduced in bevyengine#10178. --- ## Changelog ### Fixed - Rendering on iOS Simulator due to missing CUBE_ARRAY_TEXTURES support. --------- Co-authored-by: Sam Pettersson <sam.pettersson@geoguessr.com>
- Loading branch information
Showing
6 changed files
with
47 additions
and
22 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters