Releases: neverhood311/Stop-motion-OBJ
v2.2.0 for Blender 3.6
IMPORTANT Compatibility Note
This version of Stop Motion OBJ supports Blender 2.92.x - 3.6.x. IT WILL NOT WORK FOR BLENDER 4.0.0+
Highly encouraged donation
On Itch.io and Gumroad where the downloads are hosted, there's a minimum price of $5. However, since this is still an open-source project, there's nothing preventing you from copying the files from the repo and installing them yourself for free. The $5 price tag buys you some convenience since it's easier to install the addon using the .zip file, as well as my eternal thanks.
Download
Stop Motion OBJ downloads are now hosted on Itch.io. There's also a mirror on Gumroad.com.
Itch.io link: https://neverhood311.itch.io/stop-motion-obj-addon-for-blender-360
(mirror) Gumroad link: https://neverhood311gumroad.gumroad.com/l/rpvlu
New Features
Major features
- Fast OBJ and PLY import in Blender 3.3.0+
- Keyframed sequence progression
- Manual sequence creation (for stop motion animation)
- Smooth/Flat shading for Streaming Sequences
- Auto-export modified meshes
- Multiple sequence import
- .X3D and .WRL mesh sequences
Minor features
- Display mesh sequence source path in the Advanced panel
- Display sequence length in the Advanced panel
- Display the number of currently-cached meshes
- Merge duplicate materials
v2.2.0.beta.0
New Features
Major features
- Keyframed sequence progression
- Manual sequence creation (for stop motion animation)
- Smooth/Flat shading for Streaming Sequences
- Auto-export modified meshes
- Multiple sequence import
- .X3D mesh sequences
Minor features
- Display mesh sequence source path in the Advanced panel
- Display sequence length in the Advanced panel
- Display the number of currently-cached meshes
- Merge duplicate materials
v2.2.0.alpha.23
Fix issue checkMeshChangesFrameChangePre (#162) * Bump version * Fixed no object selected in checkMeshChangesFrameChangePre * Bump version
v2.2.0.alpha.22
@Failxxx fixed a bug which prevented users from creating new mesh sequences from a single mesh.
v2.2.0.alpha.21
Wrong/No mesh export issue FIXED
Auto-export modified meshes.
Instructions:
- Enable
Auto-export changes
(Object > Stop Motion OBJ > Export) - Select an
Export Folder
or allowOverwrite Source
- Make changes to the mesh in Object or Sculpt mode (Edit mode NOT supported)
- Advance to a new frame and SMO will export the mesh if it's been updated
v2.2.0.alpha.19
Auto-export modified meshes.
Instructions:
- Enable
Auto-export changes
(Object > Stop Motion OBJ > Export) - Select an
Export Folder
or allowOverwrite Source
- Make changes to the mesh in Object or Sculpt mode (Edit mode NOT supported)
- Advance to a new frame and SMO will export the mesh if it's been updated
v2.2.0.alpha.18
Added a Convert to Mesh Sequence
button to the Stop Motion OBJ section in the Object Properties panel for non-sequence objects
v2.2.0.alpha.17
Thanks to @ChristopherRemde for adding better support for Alembic sequence exports
v2.2.0.alpha.13
Fixes streaming sequence loading for files that import more than just mesh data (lights, cameras, etc.).
v2.2.0.alpha.12
For multi-object meshes, discard everything but the first mesh.