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Arni edited this page Dec 23, 2024 · 47 revisions

Heroes of the Information Age

During the game, you can use your crypto-coins to hire men and women that had great influence on our modern information age. They give significant advantages in the game - in fact, you won't be able to survive the higher levels without their help.

Heroes can be "bought" each time you start a new stage in the game. Use the blue button to access the market place.

Hiring and Upgrading

To hire a hero costs one crypto-coin. Once hired, heroes can be upgraded to further increase their effect for as many crypto-coins as the number of their current level. Long-tap on the hero's image to see details on effect, upgrade, and cost.

If you think that another constellation of heroes will suit your strategy better, you can reset your heroes and get back the coins spent for them.

Tree

The diagram shows the game's "tech tree". Each hero becomes available when the preceding hero has been upgraded to a certain level. In addition, all heroes become available in series 2 ("turbo" series).

There are different types of heroes:

  1. Heroes that enhance a specific kind of chip, such as Turing for SUB or Lovelace for SHR.
  2. Heroes that give "economical" advantages, such as increasing the starting information (Hollerith) or reducing upgrade cost (Osborne).
  3. Heroes that have general impact on the game, for example slowing attackers down (Vaughan).
  4. Heroes that influence the game play itself, such as granting additional lives (Zuse) or allowing for upgrading the other heroes even further (Meier).
graph TD;
    osborne(Osborne<br>decrease update cost)
    turing(Turing<br>increase SUB speed)
    lovelace(Lovelace<br>increase SHR speed)
    cernettes(Cernettes<br>decrease attacker frequency)
    wiener(Wiener<br>increase SUB range)
    pascal(Pascal<br>increase SHR range)
    zuse(Zuse<br>increase lives)
    vaughan(Vaughan<br>decrease attacker speed)
    schneier(Schneier<br>decrease attacker strength)
    diffie(Diffie<br>decrease coin strength)
    hollerith(Hollerith<br>increase starting info)
    franke(Franke<br>gain info over time)
    tramiel(Tramiel<br>increase refund)
    mandelbrot(Mandelbrot<br>gain info on kill)
    knuth(Knuth<br>increase MEM speed)
    hopper(Hopper<br>increase MEM range)
    chappe(Chappe<br>reduce heat generated by CLK and R)
    meier(Meier<br>additional upgrades)
    kilby(Kilby<br>limit unwanted chips)
    hamilton(Hamilton<br>reduce removal cost)
    leibniz(Leibniz<br>enable MEM upgrade)
    ohm(Ohm<br>increase resistance)
    volta(Volta<br>increase R duration)
    shannon(Shannon<br>convert heat to info)
    boole(Boole<br>double hit chance)
    conway(Conway<br>double hit chance)
    neumann(von Neumann<br>additional chips)
    level(<br>stage 14 reached)
    level32(<br>stage 32 reached)


    turing--level 5-->wiener--level 3-->boole
    lovelace--level 5-->pascal--level 3-->conway
    lovelace--level 3-->cernettes--level 5-->vaughan--level 3-->schneier--level 3-->diffie
    level-->knuth--level 5-->hopper--level 3-->leibniz
    hollerith--level 3-->franke--level 3-->osborne--level 3-->tramiel--level 3-->mandelbrot--level 3-->hamilton
    cernettes--level 3-->zuse--level 3-->meier--level 3-->kilby--level 3-->neumann
    knuth--level 3-->chappe
    level-->level32-->ohm--level 3-->volta--level 3-->shannon

    
    classDef eco stroke:#FF8400,stroke-width:4px;
    class hollerith,franke,mandelbrot,tramiel,osborne,hamilton eco
    classDef general stroke:#79D5FF,stroke-width:4px;
    class cernettes,vaughan,schneier,diffie general
    classDef sub stroke:#07DD00,stroke-width:4px;
    class turing,wiener,boole sub
    classDef shr stroke:#649DF3,stroke-width:4px;
    class lovelace,pascal,conway shr
    classDef mem stroke:#774CC3,stroke-width:4px;
    class knuth,hopper,leibniz mem
    classDef meta stroke:#FF3138,stroke-width:4px;
    class meier,zuse,kilby,neumann meta
    classDef clk stroke:#FF973B,stroke-width:4px;
    class chappe clk
    classDef res stroke:#F0F0F0,stroke-width:4px;
    class ohm,volta,shannon res
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See also the page on the lives of the heroes.

Chip Defense

Main Page

Game Play

Concepts


Developer documentation

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