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fix(enginenetx): compute zero time when we start dialing (#1594)
Previously, the code was computing the zero time when we started resolving. However, I have observed in the wild that, if the DNS lookup time is high, we're going to have several ready tactics. We did not previously see this bug because we gave priority to bridges and stats tactics, hence we always had some ready tactics from the get go. This PR is part of settling the dust after the changes requested in the #1552 review. The related tracking issue is ooni/probe#2704. --------- Co-authored-by: Arturo Filastò <arturo@filasto.net>
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