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2.5.0

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@maurhofer-ubique maurhofer-ubique released this 17 Sep 10:04
· 515 commits to main since this release
fb5cbdc
  • Initial version of the integration of compute shaders into the render pipeline
  • Fix of an issue for OpenGl that could lead to unnecessary buffer creations
  • Fix logging of OpenGl Shader compilation/linking errors
  • Fix of an invalid usage of clamp in the MapCamera2D
  • Add support for a "raster-brightness-shift" attribute in the metadata clause of raster layers in vector style.jsons
  • Add support for "text-halo-blur" in vector layers
  • Fix of a superfluous alpha multiplication in the Metal RasterShader

Full Changelog: 2.4.0...2.5.0