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Address missing tandems #281
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Almost half of the missing required tandems were due to an instrumentation bug in KeypadDialog, see phetsims/scenery-phet@ae1de72. So now we're down to 232 missing required tandems. |
Down to 82 missing required tandems. The way I'm identifying these is to just guess based on the tandemName shown in the console. The phetioID (e.g. "mySolarSystem.requiredTandem.thumbNode") is more misleading than helpful. And the stack traces are difficult to navigate and (in most cases) not helpful. |
Down to 46 missing required tandems. Based on the tandem names, I'm guessing that they are related to Slider and RectangularPushButton. |
Yeah, the tandem is quite gross, and the stack trace is manual and often hard to parse. I don't know a better way to mark these entities. We could add another mode that could debugger for each required tandem that isn't passed so you can handle the hard ones one at a time. Do you have any other ideas or work flows that you wish you could do? @pixelzoom EDIT: I moved this discussion to general issue https://github.com/phetsims/studio/issues/313. |
32 error messages were due to a single HSlider, now Down to 14 missing required tandems. |
I finally located the needle in the haystack. This stack trace pointed me to
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The sim is showing no errors in Studio with |
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CT is happy. Closing. |
Running Studio with
&phetioPrintMissingTandems
currently reports that 420 required tandems are missing, and 2509 optional tandems are missing. I'm having a lot of trouble understanding the console output, to identify where I need to add tandems. I'll need synchronous help from either @samreid or @zepumph. Also assigning to @AgustinVallejo to ride along, so he can see how this is done.The text was updated successfully, but these errors were encountered: