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refactor: We no longer use OUTLINE_WIDTH_WORLD in MToonMaterial, dele…
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…te the line

See: #1492 (comment)
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0b5vr committed Sep 24, 2024
1 parent cd6c501 commit 1426a61
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1 change: 0 additions & 1 deletion packages/three-vrm-materials-mtoon/src/MToonMaterial.ts
Original file line number Diff line number Diff line change
Expand Up @@ -606,7 +606,6 @@ export class MToonMaterial extends THREE.ShaderMaterial {
DEBUG_NORMAL: this._debugMode === 'normal',
DEBUG_LITSHADERATE: this._debugMode === 'litShadeRate',
DEBUG_UV: this._debugMode === 'uv',
OUTLINE_WIDTH_WORLD: this._isOutline && this._outlineWidthMode === MToonMaterialOutlineWidthMode.WorldCoordinates,
OUTLINE_WIDTH_SCREEN:
this._isOutline && this._outlineWidthMode === MToonMaterialOutlineWidthMode.ScreenCoordinates,
};
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