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Fix for video textures #5836

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merged 4 commits into from
Nov 21, 2023
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8 changes: 7 additions & 1 deletion src/platform/graphics/webgl/webgl-texture.js
Original file line number Diff line number Diff line change
Expand Up @@ -512,10 +512,13 @@ class WebglTexture {
}
}

const w = mipObject.width || mipObject.videoWidth;
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?? would probably be better

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For video textures width and height are 0.

const h = mipObject.height || mipObject.videoHeight;

// Upload the image, canvas or video
device.setUnpackFlipY(texture._flipY);
device.setUnpackPremultiplyAlpha(texture._premultiplyAlpha);
if (this._glCreated && mipObject.width === texture._width && mipObject.height === texture._height) {
if (this._glCreated && texture._width === w && texture._height === h) {
gl.texSubImage2D(
gl.TEXTURE_2D,
mipLevel,
Expand All @@ -533,6 +536,9 @@ class WebglTexture {
this._glPixelType,
mipObject
);

texture._width = w;
texture._height = h;
}
} else {
// Upload the byte array
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