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Areas of the mesh3d & isosurface may be rendered entirely in white on some devices e.g. Android.
Similar to issue #3462 and PR #3463 concerning the minimum specular there should be a limit for maximum specular level too.
The text was updated successfully, but these errors were encountered:
Areas of the
mesh3d
&isosurface
may be rendered entirely in white on some devices e.g. Android.Similar to issue #3462 and PR #3463 concerning the
minimum
specular there should be a limit formaximum
specular level too.The text was updated successfully, but these errors were encountered: